The Rapid E-Learning Blog "shares practical tips and tricks to help you become a rapid elearning pro."
It is hosted by Tom Kuhlmann who "has over 15 years of hands-on experience in the training industry."
Copyblogger says "The blog attracted 6,312 subscribers in the 24-hour period following the launch promotion, and now has over 8,500 and counting less than a week later."
I'm checking it out as we speak.
Random thoughts on design, e-learning, what we see around us and other stuff (like printmaking).
Wednesday, August 22, 2007
Wednesday, August 15, 2007
I Link, Therefore I Am
Some excellent sites (with feeds) for designers:
Graphic Define Magazine — "Focussing on the business of running a design studio". Issue 4 is up now.
And Smashing Magazine. It is featuring an interesting article about "Data Visualisation" and links to some cool free fonts.
A List Apart has a timely article on "Staying Motivated" by Kevin Cornell.

Gratuitous photo of Mt Ngaurahoe with halo.
Graphic Define Magazine — "Focussing on the business of running a design studio". Issue 4 is up now.
And Smashing Magazine. It is featuring an interesting article about "Data Visualisation" and links to some cool free fonts.
A List Apart has a timely article on "Staying Motivated" by Kevin Cornell.

Gratuitous photo of Mt Ngaurahoe with halo.
Friday, July 20, 2007
In the Doldrums
Much as I love being in Blondini Gang — some days I have to remind myself of this quote that I saw somewhere: "The worst day of being a designer beats the best day of being a plumber."
Monday, July 02, 2007
Call me old fashioned
The post "10 tips from an old-school designer" at Creative Bits rang a few bells with me.
I must be showing my age, but I trained and began working as a designer when we drew all our lines with a 'rapidograph', made manual colour separations, used bromides, drawing boards, Letraset, rubber cement, scalpels -- and had to do arcane calculations before having someone set our type for us.
It was slow, exacting, satisfying.
I wouldn't go back. The (mac) computer is the tool of choice now.
I must be showing my age, but I trained and began working as a designer when we drew all our lines with a 'rapidograph', made manual colour separations, used bromides, drawing boards, Letraset, rubber cement, scalpels -- and had to do arcane calculations before having someone set our type for us.
It was slow, exacting, satisfying.
I wouldn't go back. The (mac) computer is the tool of choice now.
Tuesday, June 12, 2007
They took our proud Italian heritage, and named us after a ballet costume.
Well we aren't there yet in NZ, but after the final episode of the Sopranos in the US, the Design Observer has this to say: “Everything I Know About Design I Learned from The Sopranos”
A good read and it doesn't give away any secrets about the ending!
A good read and it doesn't give away any secrets about the ending!
Wednesday, May 30, 2007
Webstock Mini

Coming up on in Wellington (NZ), Webstock Mini
Featuring:
* Michael Koziarski workshopping on Ruby on Rails
* Leigh Blackall taking us on a tour of Second Life
"Come into Second Life and tour educational facilities and chat with educationalists using Second Life in their work. Then come back into your first life and discuss any thoughts ideas from the tour."
* Robert O'Callahan showing us new features in Firefox 3
Monday, May 14, 2007
Are you a typeface slut?
Michael Bierut at Design Observer writes about Thirteen Ways of Looking at a Typeface and reasons for choosing a particular font for a particular job.
It's an interesting article, worth a look if you are into typography — and who isn't?
It's an interesting article, worth a look if you are into typography — and who isn't?
Friday, May 04, 2007
A Good Idea!
Here's a really good idea. I read about it in the Springwise Trends newsletter, but it's happening in good old Godzone.

Hirethings. You can hire goods, articles or services from here, or list stuff you want to make available. Excellent.

Hirethings. You can hire goods, articles or services from here, or list stuff you want to make available. Excellent.
Thursday, May 03, 2007
2 useful design resources
Creative Guy today has links to two useful articles for (especially) print designers.
1. At Real World Illustrator— about the importance of resolution in Illustrator. When using vector based programmes like Illustrator and FreeHand, resolution isn't always an issue, but if you are using some of the effects available in these programmes, for example, drop shadow, the programme rasterizes the image in order to create that effect. If you haven't set an adequate resolution (apparently the default in Illustrator is 72dpi) then the result can be bitmappy and fuzzy. The article outlines ways to set resolution in Illustrator, depending on effects and output required. I for one have bookmarked it.
2. At CreativePro.com there is a brief article about the importance of paper grain, implications, especially for folding, and how to use this knowledge to improve your design.
1. At Real World Illustrator— about the importance of resolution in Illustrator. When using vector based programmes like Illustrator and FreeHand, resolution isn't always an issue, but if you are using some of the effects available in these programmes, for example, drop shadow, the programme rasterizes the image in order to create that effect. If you haven't set an adequate resolution (apparently the default in Illustrator is 72dpi) then the result can be bitmappy and fuzzy. The article outlines ways to set resolution in Illustrator, depending on effects and output required. I for one have bookmarked it.
2. At CreativePro.com there is a brief article about the importance of paper grain, implications, especially for folding, and how to use this knowledge to improve your design.
Thursday, April 26, 2007
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